Expert skills
A war mage, like all other classes, has access to 6 expert skills. Each of them has a passive and an active part. The skills are as follows:
Confusion - the passive part reduces the protection of enemies within a radius of 20 meters. The asset allows the character to use the ability to charge, causing gradual damage to the affected enemies.
Wallop - the passive part increases the maximum health and protection of the character. The active part deals a lot of damage in the area to opponents standing right in front of the character. The ability can be reactivated within 2 seconds, sending a wave of energy, dealing damage and pushing enemies away.
Destruction - the passive part reduces PM consumption. The active part allows the character to summon a meteor to the specified location. Meteor deals huge damage, knocks enemies away and imposes a gradual damage effect.
Invincibility - the passive part stuns enemies with repeated use of the skill. The active part allows the player to freeze the magician for a few seconds, making the character invincible.
After a few seconds, the ice cracks, dealing damage and slowing down nearby enemies.
Pain - The passive part increases the mage's damage by up to 9% depending on the number of nearby enemies. The active part allows the character to create 5 spheres of mana, rotating around the character and dealing damage to enemies.
Devastation - the passive part reduces the recovery time of all abilities. The active part allows the character to create an ice cyclone, dealing damage to enemies and applying the freezing effect.
Experienced combat mage skills allow the player to seriously weaken enemies and inflict ridiculously high damage.
You should keep in mind the following:
Carefully check all the available skills for this character class - especially those related to certain types of weapons - and decide which style of play suits you best. This is especially important in the case of a combat mage, as it completely changes the style of play - the staff allows the player to create a typical mage attacking enemies from a safe distance, while a pair of sword and grimoire turns the mage into a fighting assassin. in close combat.
Thanks to two different types of weapons, this character adapts easily. If you want to do the maximum possible damage and are not afraid to die from time to time, you should use a sword and a grimoire. However, if you prefer to deal less damage and be relatively safe in combat, try the staff. Escort Berlin berlin.map-escort-de.com anmutige mädchen